PRE2020 3 Group2: Difference between revisions

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=Worklog=
=Worklog=

Revision as of 11:07, 3 March 2021

Robot Desk Companion

Currently Working: No one

Group Members

Name Student ID Department Email address
Okke Rikmenspoel 1376489 Psychology and Technology o.m.rikmenspoel@student.tue.nl
Christian Janssen 1458167 Psychology and Technology c.h.f.janssen@student.tue.nl
Richard van Loon 1238071 Computer Science and Engineering r.p.a.v.loon@student.tue.nl
Ahmad Alsarakbi 1285874 Computer Science and Engineering a.alsarakbi@student.tue.nl
Isabel Kuipers 1297325 Industrial Design i.e.kuipers@student.tue.nl

Sources

Ahmad[1] [2]

Problem statement

Due to the COVID-19 pandemic, which started in early 2020, students had to work from home for longer periods of time. Different types of health problems occurred due to the work-from-home situation.[3] Students sit in front of their screen for many hours, neglecting their health by not taking breaks or taking care of themselves. Concentration is heavily impacted as well, a phone is almost always in sight and nobody is telling them not to use it. Mobile phones can be distracting depending on what you do with them. Studies have shown that texting or social media use is highly distracting when studying but listening to music does not have to.[4]

Students do not need a nanny bot, however, a robot which guides them in the right direction would be very beneficial (sources). This robot will be placed on the desk where the student works. The robot should not be too distracting (1). It should give friendly health-related reminders (2). And It should guide and motivate studying (3).

Robot description

This robot will be designed towards students and high-schoolers between the age of 12 and 25. It will be designed to stand on their desk and guide them during their studying time. The robot has a screen through which it can communicate with its owner. The robot will communicate on different kinds of things to help the student stay concentrated and healthy. It will show icons that will light up to remind the student to for instance drink water, sit up straight or not use their mobile phone. This will be done in a way that it does not distract the user when he/she is busy studying. Of course the robot should not inflict distractions upon the user. Reminding to drink water can be done every x amount of time. You could do the same for sitting up straight, but it would be ideal if the robot could detect the body posture of its user and work from there. Usage of a mobile phone is an interesting problem since there is a possibility to make a box where the user could put their phone into and put a time lock on it. We will research to what extent people are willing to hand in their mobile phone and let the robot restrict them on the use of it.

The robot will, as mentioned earlier, have a screen to communicate. Overall the robot should have a minimalistic design, to prevent possible distractions. Another function is an alarm, which the user can install him/herself. Because of this function, the robot can also remind the user when to go to sleep to get a sufficient amount of rest.

Objectives

  1. Not be too distracting.
  2. Support health during studying .
  3. Guide studying.

USE Analysis

User analysis:

The main users of this robot will be students, and people with concentration problems. But mostly students with concentration problems. This robot can help people with getting work or study done, by making sure the users follow their schedule. The goal is to help the user make a schedule, because without a schedule the robot will not work, after that the robot will help the user to make sure they actually follow the schedule. A secondary effect of the robot is that the user will stay healthier by making sure the user gets enough movement, enough breaks and makes sure the user will not get too distracted by the phone.

Society analysis:

Schools and Universities will profit from this product because the students that need help with studying and have concentration issues can be assigned with such a robot to make sure the school needs to do less work to make sure the students do not get concentration issues, and if they have them, to solve it. Also parents will profit from this because they will not have to worry about their kids not concentrating or being on their phone constantly because the robot makes sure their user studies and otherwise tries to get the user to do the work. This is also the case when someone works for a business and has trouble working at home or at office. The product can help them work and take breaks when needed.

Enterprise analysis:

Businesses will also have profit from this product. Students are being helped to study, which means they on average will get higher grades which means more knowledge. This knowledge will help with work. Also when working the users will be helped and be more time effective. This will help the overall economy grow. Because of corona more and more people are working at home and it has proven to be effective. This product will make working at home even more effective.

Use cases:

Use case 1:

Karl is 20 years old computer seince student, he spends a lot of time working on his laptop which is bad for his back and neck, Karl needs to be reminded to go out and exercise regularly.

Karl always gets absorbed in his work and forgets to exercise, to make things worse in the corona pandemic he is spending even more time on his computer. Karl bought {bot name} to help him keep track of his work time and to remind him to exercise regularly as well as keep him company in his long working sessions.

Use case 2:

Laura is 21 years old Collage student, she spends a lot of time on her paintings and often forget to drink water regularly to stay hydrated. Laura’s drinking habits are unhealthy and her doctor advices her to drink regularly.

Laura bought {bot name} to help her keep track of her work time and to remind her to drink water on a more regular basis, as well as keep her company during her work.

Use case 3:

Max is 19 years old Collage student, he likes his mobile phone and spends a lot of time on his mobile every day. Max has his mobile phone besides him all the time, even when studying which always causes a lot of distractions to him when ever he gets a new notification on his phone.

Max bought {bot name} to help him develop new healthy habits and keep his phone away for a bit so that he can concentrate on his work.

Effect of colors on the brain

We also did research on colors, research by shift [5] shows that low wavelength colors can improve efficiency and focus. For example the color green or blue. The color orange is a mood lifter. The color is welcoming, it promotes comfort and it also improves neural functioning. Theorists argue that an environment that is rich of orange colors, could increase oxygen levels in the brain. This could eventually lead to feeling invigorated. And makes you ready to get things done, for example school work. Ofcourse it is not only color but also brightness and saturation. When you want to boost energy, use a bright orange and when you want to relax go for mellow. The last color that is spoken of is blue. About blue they say that it makes people more productive. Blue is the best used to enhance learning. Lighter shades of blue look more friendly and lighter ones more somber. Many color psychologists would recommend to use orange. But some orange should be added. Too much blue could create a cold environment and a sense of detachment.

In the article How Does Color Affect Memory [6] we searched for new findings and confirmation of our information we already gathered. This article also says blue enhances knowledge, and orange promotes warmth, joy and balance. A study in University of British Columbia found that Red and Blue colors are best for enhancing cognitive skills. With detail oriented tasks, but also with memory retention, red was much better than blue. Red heightened their attention as well. In this article we also found that when studying you should restrict the use of colors to 2. This is the case with making notes but might also be of use for our project.

At last the site barker whittle [7] states that the color blue encourages better mind flow and performance. It makes sure that the surroundings are relaxing and are better to study or work in. Strong shades of blue support brain thought processes, and lighter shades of blue improve concentration. This article also talks about orange. Orange promotes focus concentration and creativity. The color encourages to be organized and keep your room organized. This will help being motivated to study or work. The brightness of orange is important. Strong brightness can stimulate but be distracting. Orange is the perfect color when you need energy. Green is also ideal for study rooms. It has a calming effect. It also relieves stress.

In conclusion, we want to use the effects of the colors optimally. This is why we will use blue in our robot to enhance the productivity and learning of the users. We will use the color orange in the breaks to make sure the users get organized, creative and more joy in their breaks. The last colors red and green might also be good to use for our robot. We might give it as an option in the robot to use those colors. But blue and orange will be the main 2 colors. Improving concentration is the main goal of our robot and according to this research blue should be able to help the users with this.

State-of-the-art

All of our research discussed min 25 papers

Isabel Human and robot interaction + already existing designs

Persuasive technologies

Planning

Approach and milestones

  • how will we solve the problem?
  • milestones per week

Week 1 Define functions needed Research functions and design aspects Week 2 Questionnaire for user input Sketch proposed design Week 3 Analyse questionnaire Sketch detailed design Create base simulation robot Week 4 Finalize simulation Start prototyping Week 5

Week 6 Finish prototype Week 7 Final video

Week 8 Final wiki


Planning table -who does what in which week etc -when is what done

Week Okke Rikmenspoel Christian Janssen Richard van Loon Ahmad Alsarakbi Isabel Kuipers
Week1
Week2
Week3 robot description and research function looking into simulation tools looking into simulation tools compile research and use cases spread the questionnaire and look into the scenario
Week4 Research scheduling and its effect on motivation weebots simulation aspects weebots simulation aspects weebots simulation aspects design choices of the robot interactions
Week5
Week6
Week7
Week8 }


Worklog

Week 1

Name Total [h] Break-down
Okke Rikmenspoel 4.5 Meetings (3h), Research (1.5h)
Christian Janssen 5 Meetings (3h), Research (2h)
Richard van Loon 5 Meetings (3h), Research (2h)
Ahmad Alsarakbi 5 Meetings (3h), Research (2h)
Isabel Kuipers

Week 2

Name Total [h] Break-down
Okke Rikmenspoel 4.5 Meetings (2.5h), Research (2h)
Christian Janssen 6.5 Meetings (4h), Research (2h), Wiki (0.5h)
Richard van Loon 5 Meetings (4h), Research (0.5h), Planning (0.5h)
Ahmad Alsarakbi 6 Meetings (4h), Research (1h), Questionnaire (1h)
Isabel Kuipers 7 Research (1,5h), Questionnaire (2,5h), Sketch (1h), Wiki (2h), Meetings (4h)

Week 3

Name Total [h] Break-down
Okke Rikmenspoel 4 Robot description (2h), Meetings (2h)
Christian Janssen
Richard van Loon
Ahmad Alsarakbi
Isabel Kuipers

Deliverables

  • wiki page
  • simulated robot
  • prototype (if possible)
  • presentation


After the plan

  • Researched functions chosen
  • Questionnaire + results
  • Design sketch + all the aspects explained
  • Simulation explained
  • Prototype shown and explained

References