Embedded Motion Control 2012 Group 3

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Contact Info

Name Number E-mail address
X. Luo (Royce) 0787321 x.luo@student.tue.nl
A.I. Pustianu (Alexandru) 0788040 a.i,pustianu@student.tue.nl
T.L. Balyovski (Tsvetan) 0785780 t.balyovski@student.tue.nl
R.V Bobiti (Ruxandra) 0785835 r.v.bobiti@student.tue.nl
G.C Rascanu (George) 0788035 g.c.rascanu@student.tue.nl


GOAL

Win the competition!

HOW ?

Good planning and team work


Week 1 + Week 2

1. Installing and testing software tools

  • Linux Ubuntu
  • ROS
  • Eclipse
  • Jazz simulator


Remark:

Due to incompatibilities with Lenovo W520 (wireless doesn’t work), Ubuntu (10.04) did not work and other versions were tried and tested to work properly. All the software was installed for all members of the group.


2. Discussion about the robot operation

Targeting units:

  1. Maze mapping
  2. Moving Forward
  3. Steering
  4. Decision making

Moving forward and steering

Make choice between what sensors for straight line and what sensors for turning left/right.


Figure 1


Case 1 – Safer, but slower

Case 2- Faster, but more challenging


Time difference between these 2 cases is small or not? According to the simulations we will decide between Case 1 and Case 2.

Backward movement!

Because the target is to get out of the maze as fast as possible this kind of movement will be considered as a safety precaution at the end of the project whether is time or not.

Speed

As mentioned earlier the main requirement is as fast possible, hence take the maximum speed (~ 1 m/s).

Sensors

Web cam -> Identify arrows on the walls by color and shape.

Laser -> Map of the world (range ~< 6 m).

Encoders -> Mounted on each wheel -> used for odometry (estimates change in position over time). How many pulses per revolution?


3. Making planning of the work process

Figure 2


All the team members start reading C++ and ROS tutorials given on the wiki page of the course.


4. Had the first meeting with the tutor.


Week 3

After our meeting, the lecture regarding Tasks of Chapter 5 was split among our team members:

  • Introduction + Task definition – Bobiti Ruxandra
  • Task states and scheduling – Luo Royce
  • Typical task operation - Pustianu Alexandru
  • Typical task structure – Rascanu George
  • Tasks in ROS - Balyovski Tsvetan


The link for the presentation is given here: http://cstwiki.wtb.tue.nl/images/Tasks.pdf

  1. Problem with RViz was fixed and solution was posted in FAQ.
  2. Investigation of the navigation stacks and possibility to create map of the environment. The link for relevant messages is given here.
  3. Thinking and discussing about smart navigation.

The come up ideas were:

We should save in a buffer the route were the robot went and not go twice through same place. For turning left or right, for case 2 presented in Week 1 and 2, we want to use so cubic or quitting splines. An example of the idea is given in the paper "Task-Space Trajectories via Cubic Spline Optimization" - J. Zico Kolter and Andrew Y. Ng

Week 4

This week was focused mainly on the software structure. The structure we come up was developed after discussing multiple options in such a way to make it simple so that every one can write his own part of the code and no one confuse what is there.In other words: make simple as possible.


Software structure

The structure of the control software is depicted in Figure 1:

Figure 1 Structure of the control software


The robot will use the data from the odometry, laser and camera to navigate through the maze. The raw laser data processed and few relevant points will be extracted from it. The noise will be filtered by averaging the data(after applying trigonometric transformation) from few points around the desired one. The relevant points are shown on the next figure:

Figure 2 Robot raw laser data on left junction


The points in front of the robot will be used for preventing it from hitting the walls of the maze. The two sideways points(2 and 2’) will be used to keep the robot moving straight, by comparing them. 3 and 3’ will be used for detecting of a junction and they with 4 and 4’ will be used to determine where the center of the junction is. After the junction is detected its type will be sent to the process that builds the map. The map will be array of structures (or classes) that keep the coordinates and orientation of every junction, its type and the exits that have been taken before and that the robot has come from. The position will be used in building the map, but the map also will be used in readjusting the current position if the robot reaches a junction it has been before. The odometry will be reset on every junction and the value that will be taken into account will be the [math]\displaystyle{ sqrt(x^2+y^2) }[/math] as this determines the total distance traveled by the robot after the junction. Depending on the direction that the robot goes after the junction this value will be added to x or y coordinates. If large rotational correction is applied after a junction this will mean that the corner is not exactly 90 degrees and will be taken into account for the coordinate computation. The exact movement strategy is yet to be determined. It will stop the robot at every junction, determine the direction, and send a rotational command, which will be executed by the movement control. The control for keeping the robot straight will operate only if the robot is not at a junction and is not currently rotating.

We consider that taking right at every junction, the robot will be able to go out of the maze and for the case when we have only a left turn and front path the robot will go forward. There will be considered 5 types of junctions: The X type (1), T type (2), left (3) and right (4) type, and dead-end (5). These possibilities are depicted in the figure below.

Figure 3 Junction cases


Arrow detection and processing

For the arrow detection the necessary drivers were installed and a ROS to openCV tutorial was followed in order to try and get familiar with ROS and openCV library. Based on some experience from bachelor we concluded that the following steps for image processing, presented in Figure 4 should be performed.


Figure 4 Steps in image processing that will be considered for the arrow


In the first step we can see that is the acquisition of the RGB images, were in second step they are converted to grayscale. Because the distribution of the intensities of the grey is not even, a histogram of the grayscale image will be performed in order to evenly distribute the intensities of grey like in Step 3. After this step a conversion to black and white will be made and possibly an inversion of the colors will be performed in order to identify a contour of the arrow as should be done in Step 6. These steps are only for providing information about future work that will be actually implemented for the arrow after we finish all the left hand side steps from Figure 1, which do not involve image processing. For more information reference will be made for the paper: ”Electric wheelchair control for people with locomotor disabilities using eye movements” - Rascanu, G.C. and Solea, R.

The direction pointing(Left or Right) is still to be discussed.

Week 5

Now the robot is able to go around the maze using right hand rule. Based on simulations, multiple observations were made:

  • The robot is not able to go straight when you publish message with both angular and linear velocity. Hence, Case 1 from Week 1 will be used to urn left/right.
  • Currently every function that needs to publish does it on its own. This is OK. But on few places the thing needs to be done in cycles, which requires timer that stops it and waits 20ms or so.


  • After some more tests, we concluded that actually we need more points from the laser than, some to detect entry of a junction, and some to identify center firstly thought, but this is to be inspected more.
  • We decided that is important to figure out fail safe things.

Now that we have the images from the real camera from the robot and some tests we decided that the algorithm presented in the week before for the vision part is not very robust and we decided to go for a better approach, more robust which in progress.


The above points will be treated in Week 6 as we make our last preparation for the corridor competition.

Week 6

At this moment the robot is able to:

  • find the entrance of the maze and go in the maze on the center.
  • identify each junction and center itself on the center of the corridor.
  • using a time function, momentarily, knowing the lab width, it can identify the center of the junction.
  • it can detect dead-ends and go further without checking that dead-end.
  • the robot is able to go to the end of the maze and come back.



VIDEO DOCUMENTATION

Trial with the algorithm just before the corridor competition (http://youtu.be/BgYXToQaHE8) 


Vision

This week, we discussed with Rob about some important issue relating to arrow detection, i.e. how the arrow should be placed in the maze and the difference between the special fish-eye camera on the robot and the normal cameras on our laptops with which we test our code. Since some sample pictures containing the arrow has been uploaded on wiki, we have some nice observations as well.

We here list some important issues that need to be noticed
  • The camera only has resolution of 320 by 240
Such low resolution covers 170 degree of vision angle, which means the image quality can't be as high as our laptop's cameras. Thus a high robust algorithm should be applied in order to get satisfying result even with low image quality.
  • The arrow can be far away from the robot
As the resolution is low, if the arrow is far away from the camera, it may only cover 30 pixels. We have to let robot go close enough to the arrow in order to tell its orientation if our algorithm can't deal with small arrows. This costs more time in the end.
  • Straight lines may turn into curve after the fish-eye camera
Such effect is extremely obvious at the edge of image. If our algorithm only works based on the assumption of straight line, we may have wrong output when the arrow is close to the edge.
  • Arrow's color is red
Arrow's color is red and there won't be more confusing objects with the same color. This leads us to the approach of color reorganization instead of turning RGB into gray scale.
Detecting process
Original Image
Detect red color
Form binary picture
Remove noise points
Tell arrow's direction
HSV color solid cylinder
  1. Color detection
    Since arrow's color is given which is red, it's better to transform RGB format into HSV format. The advantage benefits from the definition of HSV format since every color corresponds to a certain range of Hue value. Saturation and Value reflects its intensity and brightness. Red color is a bit different since it's hue value can be either 0 or 360. Thus we need an "Or" command to sum up all those red points.
    Latex-image-2.jpeg
    The above mathematical representation shows our parameters for color detection. We arrive at these number by testing sample pictures which we assume to have same color features as the actual image from ROS.
  2. Binary map
    The binary map only indicates if every pixel is within the color range we previously define. Eventually, every pixel inside the arrow has value of 1 and 0 outside the arrow. By doing this, we are able to perform our own algorithm.
  3. Noise reduction
    When forming the binary map, it's inevitable to have noise points, no matter how small our range is. What's more, if we restrict our HSV range to a very small domain, those points near to arrow's edge may be eliminated as well. So it's always a dilemma to find appropriate HSV range which guarantees sharp arrow shape without noise pixels. It will be perfect if we are able to filter the binary map in a way that it only keep the arrow and remove those noise pixels. As we don't need to worry about the noise, we can chose a relatively large HVS range which guarantees good color detection and eliminate all the noise afterwards.
    We failed to find any OpenCV functions to eliminate noise pixels in binary map. Most of them just "smoothen" the binary picture. So we decide to write our own function to do so. The basic idea is very simple, it removes all those noise points which contains numbers of pixels that are smaller than the pre-defined value. It's safe to give a big value so that we don't detect arrow in a far distance.
  4. Detect orientation
    This is the step that every group should develop their own method to detect arrow's orientation. There is no given function that we can apply directly. Before we figured our final algorithm, we came up with several ideas with different approaches.
    First is shape recognition.
    This method is widely used since people can define any kind of shape. It basically compare different regions of a picture with a given pattern. In principle, it should work with arrow detection. But we think this idea is too fancy and may not have high robustness. The coding part may take too much time as well. So we decided not to follow this approach.
    Second is edge detection.
    We found it's quite easy to detect edges in OpenCV. Based on our testing, it's possible to detect arrow's orientation based on the contour plot. This idea seems to be a nice one and some other groups use similar approach as well. But we don't think it's an optimal solution. In order to get a clean contour, we need a high quality picture. Since robot's camera only has the resolution of 320 by 240, the arrow must be in the front and close enough to the robot, other wise, it's very difficult to give correct output. As stated above, we will loose much time if the robot has to go close to the arrow.
    Third is position comparison
    Detection Algorithm
    This is the most direct method. It compare the x position of arrow's center and its triangle tip. If the tip is on the right with respect to the center, the arrow points right, vise versa. We only need to apply 2 for loops to count two value and compare them afterward. The mathematical representation is:
    G3-latex-image-1.png
    where N is the number of pixels with non-zero value. It's equal to the number of pixels consists of the arrow. Since the arrow has a long tail and small triangle tip, xc can be regarded as the x position of geometry center. xa indicated the x position of the longest segment in vertical direction, which can be regarded as the position of triangle tip.



VIDEO DOCUMENTATION

Trial with the algorithm of the vision part (http://youtu.be/x0uvgFHG8F8)