Project MSD19: Difference between revisions

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=Background=
Two agents will be used to referee the game: a drone moving above the pitch and a remote human referee,
receiving video streams from a camera-gimbal system attached to the drone. The motion controller of the
drone and camera system must provide video streams allowing for an adequate situation awareness of the
human referee, and consequently enabling him/her to make proper decisions. A visualization and command
interface shall allow interaction between the drone and the human referee. In particular, besides allowing
the visualization of the real-time video stream this interface shall allow for more features such as on-demand
repetitions of recent plays and enable the human referee to send decisions (kick-off, foul, free throw, etc)
which should be signaled to the audience via LEDs placed on the environment and a display connected to a
ground station. Moreover, based on computer vision processing, an algorithm which can run on the remote
PC showing the video stream to the human referee, shall give a recommendation to the human referee with
respect to the following two rules:
* Free throw, when the ball moves out of the bounds of the pitch, crossing one of the four lines delimiting
the field.
* When robot players in the pitch touch each other a potential foul can occur. Therefore, the system
should detect and signal when two robot players in the pitch are touching each other.
If time permits, the remote referee can be given a recommendation by the autonomous system on more
rules, such as the distance rules for free kicks mentioned before. The robot soccer field at the mechanical
engineering department, building GEM-N, will be used to test the algorithms.
=System Objectives=
=Project Scope=

Latest revision as of 08:41, 28 March 2020