PRE2019 3 Group9

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Group members

Name Study Student Number
Nick Reniers Technische Wiskunde 1258362
Jankatiri Boon Werktuigbouwkunde 1003254
Milan Hutten Software Science 0997241
Mendel van der Vleuten Technische Wiskunde
Ferenc Werktuigbouwkunde


Introduction

Problem statement

Animal researchers are unable to effectively gather data of subterranean species without destroying their burrows or tunnel systems.

Users

Researchers of subterranean animals or underground tunnel systems

Requirements

The robot should be able to:

  • Safely and autonomously navigate the specified underground systems
  • Map these systems adequately
  • Be able to return to the user after completing its tasks

Approach

We approach the problem in a very practical manner, we opt to create a robot that autonomously investigates underground tunnels and maps them. We first make a selection of subterranean animals for which we can map their corresponding burrows, and then research details of these animals and underground systems as to prepare a robot that can safely navigate them

Objectives and milestones

  • Make a selection of animals for which it is feasible to construct a robot that navigates their burrows
  • Research the animals specified in the first milestone and their corresponding underground systems
  • Make a construction plan for a robot that could navigate said tunnels adequately
  • Prepare software for path finding in burrowss
  • Prepare software for mapping the underground systems
  • Construct the robot
  • Validate the workings of the robot and summarize our findings

Task division

State-of-the-art

A robotics-oriented taxonomy of how ethologists characterize the traversability of animal environments surveys 21 studies of how ethologists characterize the environments through which animals traverse and groups the found characteristics into three broad catergories: local navigational constraints, surface properties, and global layout properties. From these the article makes four recommendations to aid roboticists in selecting a suitable robot for particular environments, building testbeds for the testing and comparing of robots and the collection of data about an environment.

Burrowing rescue robot referring to a mole's shoveling motion proposes an novel inspecting robot designed to inspect survivors at landslide disaster sites. Its proposed propulsion method is inspired by the shoveling motion of a mole.

Deformable Octahedron Burrowing Robot explores the use of a deformable octahedron robot for the autonomous exploration of complex confined spaces. Unlike most other robots, it is able to adapt its shape to better traverse intricate sections of cavities.

Soft Robotic Burrowing Device with Tip-Extension and Granular Fluidization proposes a soft robotic device that burrows through dry sand, leveraging the principles of both tip-extension and granular fluidization.

A Remote Operated Multi-Tracked Vehicle for Subterranean Exploration of Gopher Tortoise Burrows discusses a topic closely related to the one discussed on this page. This article describes a remotely operated vehicle designed to survey and investigate gopher turtoise burrows for the estimation of populations.

CRABOT: A Biomimetic Burrowing Robot Designed for Underground Chemical Source Location describes a prototype burrowing robot called CRABOT developed to help find leaks in undergroud piplines transporting chemicals.

Cockroaches traverse crevices, crawl rapidly in confined spaces, and inspire a soft, legged robot explains how cockroaches way of traversing small crevices support a model of a new unexplored mode of locomotion "body-friction legged crawling" which could be applied in robotics.



Towards a Mobile Mapping Robot for Underground Mines describes a robot platform which can help construct 3D environment underground mappings.

Development of Search-and-rescue Robots for Underground Coal Mine Applications describes the design and development of a coal mine rescue robot which can be used as a reference.

Autonomous Robotic Monitoring of Underground Cable Systems investigates the possibility of autonomous robotic mobile platforms for monitoring infrastructures

PATH FINDING - Dijkstra’s and A* Algorithm’s summarizes and elaborates on famous path finding algorithms

A shortest-path algorithm for solving the fleet management problem in underground mines uses a shortest path algorithm to manage and schedule underground infrastructure

A Robotic System for Underground Coal Mining "describes a system that automates a continuous miner, enabling it to maneuver in highly constrained environments..."

An underground explorer robot based on peristaltic crawling of earthworms takes inspiration from the earthworm to develop a robot that uses peristaltic crawling which is useful for underground exploration



Evolving Sparse Direction Maps for Maze Pathfinding This paper focuses on evolving data that allows an entity to reach a point quickly from any other point in the maze. This kind of map is generated by a simple genetic algorithm. But this method did not necessarily give the shortest path.

View-Based Cognitive Mapping and Path Planning A view graph is created where views are seen as nodes and the movement between views are seen as edges. This graph retains the topological and directional structure of the maze. A neural network can learn the view graph during a random exploration which then allows it to generate expectations about which views will be encountered next.

Design and Implementation of a Path Finding Robot Using Flood Fill Algorithm This article tries to find out how effective the flood fill algorithm is for maze solving. This algorithm was implemented in a small robot with ultrasonic range sensor and wheel rotation decoders. The robot was able to map the maze and afterwards would do a second run where it tried to find a shortest route to the goal.

Portal-Based True-Distance Heuristics for Path Finding This article introduces a new true distance memory based heuristics as a way to obtain admissible heuristics for explicit stat spaces.

Micromouse : Maze solving algorithm This article is about the creation of a small scale robot which navigates a maze based on sensors, the algorithm used was based on the bellman flooding algorithm with a maze consisting of 16x16 cells.

Path finding simulator for mobile robot navigation This paper is focused on creating a path finding simulator for pioneer 3dx mobile robot. The simulator is provided with multiple algorithms, it can then use any or multiple them (with comparison) to find the shortest possible route.

Solving a Reconfigurable Maze using Hybrid Wall Follower Algorithm This paper expands on the wall follower method of solving a maze, the new algorithm combines left and right hand rules and tests them on several mazes. This hybrid algorithm improved the maze solving abilities significantly compared to just following the wall.

Effort Table

Name Total Break-down
Nick Reniers 7 Introduction lecture (2h), Meeting discussing subject (2h), Studying papers and editing wiki(3h)
Jankatiri Boon
Milan Hutten 7.5 Introduction lecture (2h), Meeting discussing subject (2h), Studied papers (3.5h)
Mendel van der Vleuten
Ferenc