Football Table Simulation Visualization Tool: Difference between revisions

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[[Image:gui.png|500px|thumb|right|Simulator structure]]
== Information ==
== Information ==
<p>A simulator is developed to easily test new algorithms without depending on the actual robot. Also, tests can be performed at a faster pase. This makes it easier to study problems such as higher level gameplay strategies. This simulation is created with use of [http://www.openrobots.org/wiki/morse MORSE], which is a Multiple Open Robot Simulation Engine.</p>
<p>A simulator is developed to easily test new algorithms without depending on the actual robot. Also, tests can be performed at a faster pase. This makes it easier to study problems such as higher level gameplay strategies. This simulation is created with use of [http://www.openrobots.org/wiki/morse MORSE], which is a Multiple Open Robot Simulation Engine.</p>

Revision as of 18:30, 9 September 2011

Simulator structure

Information

A simulator is developed to easily test new algorithms without depending on the actual robot. Also, tests can be performed at a faster pase. This makes it easier to study problems such as higher level gameplay strategies. This simulation is created with use of MORSE, which is a Multiple Open Robot Simulation Engine.

Together with this simulator, a visualization tool (GUI) is developed to visualize the sensor data of the football table. This tool is connected with the simulator or the table and provides the interface to the user.

These different systems: Simulator, Football Table and the GUI are connected with use of the Yarp Middleware.

External Documentation

Structure

Figure 1: Structure

The current network-structure of the project is shown in Figure 1. As can be seen, the Yarp Server (which is integrated in the GUI), creates the link between the multiple subsystems.

Graphical User Interface

Figure 2: Graphical User Interface

Simulator

Figure 3: MORSE model

Misc