Embedded Motion Control 2018 Group 6: Difference between revisions

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<tr>
<tr>
<td> T.O.S.J Bosman </td>
<td> Thomas Bosman </td>
<td> T.O.S.J Bosman </td>
<td> T.O.S.J. Bosman </td>
<td> 1280554 </td>
<td> 1280554 </td>
</tr>
</tr>
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<tr>
<tr>
<td> S Scheepens </td>
<td> Bas Scheepens </td>
<td> S.J.M.C. Scheepens </td>
<td> S.J.M.C. Scheepens </td>
<td> 0778266 </td>
<td> 0778266 </td>
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<tr>
<tr>
<td> R. Gajapathy </td>
<td> Rokesh Gajapathy </td>
<td> R. Gajapathy </td>
<td> R. Gajapathy </td>
<td> 1036818 </td>
<td> 1036818 </td>
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</tr>
</tr>
</table>
</table>
T.O.S.J Bosman (1280554): t dot o dot s dot j dot bosman at student dot tue dot nl
R. Bartelds
S.J.M.C. Scheepens (0778266): s dot j dot m dot c dot scheepens at student dot tue dot nl
J. Geijsberts (0896965): j dot geijsberts at student dot tue dot nl
R. Gajapathy (1036818): r dot gajapathy at student dot tue dot nl
T. Albu (19992109): tfalbu at gmail dot com


= Requirement definition =
= Requirement definition =

Revision as of 14:28, 4 May 2018

Group members

Name: Report name: Student id:
Thomas Bosman T.O.S.J. Bosman 1280554
Raaf Bartelds R. Bartelds add number
Bas Scheepens S.J.M.C. Scheepens 0778266
Josja Geijsberts J. Geijsberts 0896965
Rokesh Gajapathy R. Gajapathy 1036818
T. Albu T. Albu 19992109
Marzieh Farahani Marzieh Farahani Tutor

Requirement definition

Use cases for Escape Room

1. Wall and Door Detection

2. Move with a certain profile

3. Navigate


Requirements for Escape Room

R1.1 The system shall detect walls without touching them

R1.2 The system shall detect the goal/door

R1.3 The system shall log and map the environment


R2.1 The system shall move slower than 0.5 m/s translational and 1.2 rad/s rotational

R2.2 The system shall not stay still for more than 30 seconds


R3.1 The system shall find the goal

R3.2 The system shall determine a path to the goal

R3.3 THe system shall navigate to the goal

R3.4 THe system shall not touch the walls

R3.5 The system shall complete the task within 5 minutes

Use cases for Hospital Room

(unfinished)

1. Mapping

2. Move with a certain profile

3. Orient itself

4. Navigate