Embedded Motion Control 2018 Group 3

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Group Members

TU/e Number Name E-mail
0848904 Luc (L.L.M.) van den Aker l.l.m.v.d.aker at student.tue.nl
0852908 Thomas (T.) Neilen t.neilen at student.tue.nl
0909434 Jeroen (J.W.) van de Valk j.w.v.d.valk at student.tue.nl
0896947 Nourdin (N.) Kaai n.kaai at student.tue.nl
0883056 Peter (P.) van Dooren p.v.dooren at student.tue.nl
0861750 Ties (T.J.) van Loon t.j.v.loon at student.tue.nl











Initial Design

Report as PDF:

Due to a misunderstanding, the report was not uploaded as a PDF yet. However, the full report was uploaded on this Wiki page (see below) before May 11th (17.00h), and now it is also uploaded as a PDF file (<1Mb). Our apologies for any inconvenience. The PDF of the report of the initial design can be found here: File:InitialDesign Group3.pdf


Requirements:

  • PICO should make no collisions with any walls
  • PICO cannot stand still for 30 seconds or longer
  • For the escape room challenge, the robot should leave the room within 5 minutes
  • For the hospital challenge, within 5 minutes, mapping, reverse parking and obtaining the object should be done
  • Its surroundings should be made visible in a map
  • PICO should be able to reach every position in the room
  • PICO should be able to leave every room
  • PICO should make distinction between the hall and rooms
  • It should run autonomously, so in each challenge there should be no additional input
  • To start your software, only one executable has to be called
  • PICO should be able to recognize an object and stand still close to it


Functions:

  • PICO should be able to drive in any direction
  • PICO should be able to turn around
  • It should be able to detect walls
  • PICO has to know its own position within the mapped map
  • PICO is able to construct a map
  • It should be possible to create a trajectory to a room
  • PICO should be able to recognize an object


Components:

  • Sensors:
    • Laser Range Finder (LRF)
    • Wheel encoders (odometry)
  • Actuator:
    • Holonomic base (omni-wheels)
  • Computer:
    • Intel i7
    • Ubuntu 16.04


Specifications:

  • Translation maximum: 0.5 m/s
  • Rotation maximum: 1.2 rad/s
  • Range of Laser Range Finder is assumed to be bigger than maximum room dimension
  • The field of view of the Laser Range Finder is from -2 rad to 2 rad, divided in pieces of 0.004004
  • The Laser Range Finder can only measure at one height


Interfaces:

The interfaces of the initial design are shown in Figure 1:

Figure 1: Interface of Group 3.
















As shown in Figure 1, a world model is the link between all other parts. The tasks represent the highest level, meaning the most global work PICO has to do. The skills are needed to complete these tasks and some motions together form a skill. The perception contains the sensors, the continuous data. Below an overview of the different parts are given:


World model:

  • Compose map
  • Object recognition

Tasks:

  • Mapping of the environment
  • Backward parking at the specified location
  • Searching for the object

Skills:

  • Planning a trajectory
  • Collision avoidance
  • Backward parking
  • Navigate
  • Positioning in front of an opening
  • Compose maps

Motion:

  • Translation
  • Rotation

Perception:

  • Odometry
  • Laser Range Finder
  • Control effort


Escape Room Challenge

Since our code to map a room was not finished completely, a new code for the Escape Room Challenge was made. This code was kept simple and effective. PICO should drive to a wall, turn about 90 degrees to the left when it detects a wall within 0.4 meters from itself, adn follow the wall (without hitting it of course). Then it will scan for a hallway to exit the room. When he sees a way to exit the room, PICO will go through the opening in the wall.

Our first attempt during the Escape Room Challange was very successful! PICO drove out of the room, but we were convinced he could do it even faster. So we set the speed higher for the second try, and it was even faster. PICO drove out of the room within 29 seconds. This resulted in a second place and being one of the two teams that made it out of the room.

Here a shot video is shown of PICO leaving a room. Note that this is not filmed during the 'official' Escape Room Challenge. Due to our enthousiasm, we forgot to film, so we reconstructed the room during one of our test sessions.

Escape Room Challenge of Group 3.

Activity Log

In the week of May the 14th we have been focusing on two things. First, the presentation of wednesday was made and presented. We presented our initial design and included two GIFs of our process so far. A PDF of the slides can be found here: File:InitialDesignppt.pdf (as PDF, since PPT did not work).

Besides that, the main focus was on programming towards the escape room challenge, since this challenge is already at May the 23th. To succeed in this challenge, we have divided the group in three smaller groups, where one group focuses on motion control, one on trajectory planning and one on mapping. At certain moments, some things were working on the simulator. These successes were tried on the real robot. Unfortunately, working on the simulator and working on the real robot are two separate things (as can be expected). For example, in our code it was programmed that the robot could do the next action when the robot has turned exactly a quarter. Off course, this was never reached in the real test, which resulted in deadlock. Another problem was that the simulator started at the same position, everytime you run it. However, while running a program on the real robot, its odometry would not reset. This meant the first time we run the program, it behaved as expected. The second time the same program was running, PICO's behaviour was way different. Both these errors should not be too hard to adjust and should be tested next week.